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Sample Test
Chapter_03_Using_Methods_Classes_and_Objects
True / False
|
1. Any class can contain an
unlimited number of methods.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
120
|
|
2. The interface is the part of a
method that the method’s client does not see.
ANSWER:
|
False
|
POINTS:
|
1
|
REFERENCES:
|
129
|
|
3. Application classes frequently
instantiate objects that use the objects of other classes.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
144
|
|
4. You can identify a class that
is an application because it contains a public static void main() method.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
144
|
|
5. You can write your own
constructor methods; but when you don’t write a constructor method for a
class object, Java writes one for you.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
155
|
|
6. A method body provides
information about how other methods can interact with it.
ANSWER:
|
False
|
POINTS:
|
1
|
REFERENCES:
|
123
|
|
7. An application’s main() method
must have a void return type.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
124
|
|
8. A method’s identifier must be
more than one word, must have embedded spaces, and can be a Java keyword.
ANSWER:
|
False
|
POINTS:
|
1
|
REFERENCES:
|
125
|
|
9. Parentheses in a method
declaration contain parameters that are “dropped into” the method.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
130
|
|
10. When a value is returned from
a method, you are required to use the value when the method is called.
ANSWER:
|
False
|
POINTS:
|
1
|
REFERENCES:
|
137
|
|
11. A(n) ____ is a program module
that contains a series of statements that carry out a task.
|
a.
|
argument
|
b.
|
method
|
|
c.
|
application
|
d.
|
declaration
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
120
|
|
12. A method header is also called
a(n) _____.
|
a.
|
argument
|
b.
|
address
|
|
c.
|
statement
|
d.
|
declaration
|
ANSWER:
|
d
|
POINTS:
|
1
|
REFERENCES:
|
123
|
|
13. The ____ method executes first
in an application, regardless of where you physically place it within its
class.
|
a.
|
start()
|
b.
|
run()
|
|
c.
|
main()
|
d.
|
execute()
|
ANSWER:
|
c
|
POINTS:
|
1
|
REFERENCES:
|
121
|
|
14. Data items you use in a call
to a method are called ____.
|
a.
|
arguments
|
b.
|
instance variables
|
|
c.
|
method declarations
|
d.
|
headers
|
ANSWER:
|
a
|
POINTS:
|
1
|
REFERENCES:
|
129
|
|
15. ____ is a principle of
object-oriented programming that describes the encapsulation of method
details within a class.
|
a.
|
An interface
|
b.
|
A calling method
|
|
c.
|
Implementation hiding
|
d.
|
Instantiation
|
ANSWER:
|
c
|
POINTS:
|
1
|
REFERENCES:
|
129
|
|
16. A(n) ____ variable is known
only within the boundaries of the method.
|
a.
|
method
|
b.
|
local
|
|
c.
|
double
|
d.
|
instance
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
131
|
|
17. When a variable ceases to
exist at the end of a method, programmers say the variable ____.
|
a.
|
is undeclared
|
b.
|
is out of memory range
|
|
c.
|
goes out of scope
|
d.
|
is lost
|
ANSWER:
|
c
|
POINTS:
|
1
|
REFERENCES:
|
133
|
|
18. The arguments in a method call
are often referred to as ____.
|
a.
|
constants
|
b.
|
concept parameters
|
|
c.
|
actual parameters
|
d.
|
argument lists
|
ANSWER:
|
c
|
POINTS:
|
1
|
REFERENCES:
|
135
|
|
19. A(n) ____ causes a value to be
sent from a called method back to the calling method.
|
a.
|
return statement
|
b.
|
method statement
|
|
c.
|
instantiation
|
d.
|
inheritance relationship
|
ANSWER:
|
a
|
POINTS:
|
1
|
REFERENCES:
|
136
|
|
20. Every object is a _____ of a
more general class.
|
a.
|
constant
|
b.
|
member
|
|
c.
|
method
|
d.
|
field
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
142
|
|
21. Method names that begin with
____ and set are
very typical.
|
a.
|
next
|
b.
|
call
|
|
c.
|
read
|
d.
|
get
|
ANSWER:
|
d
|
POINTS:
|
1
|
REFERENCES:
|
143
|
|
22. Public classes are accessible
by all objects, which means that public classes can be ____, or used as a
basis for any other class.
|
a.
|
saved
|
b.
|
extended
|
|
c.
|
copied
|
d.
|
used
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
145
|
|
23. Assigning ____ to a field
means that no other classes can access the field’s values.
|
a.
|
user rights
|
b.
|
protected access
|
|
c.
|
key access
|
d.
|
private access
|
ANSWER:
|
d
|
POINTS:
|
1
|
REFERENCES:
|
146
|
|
24. Methods used with object
instantiations are called ____ methods.
|
a.
|
accessor
|
b.
|
internal
|
|
c.
|
static
|
d.
|
instance
|
ANSWER:
|
d
|
POINTS:
|
1
|
REFERENCES:
|
147
|
|
25. Methods that retrieve values
are called ____ methods.
|
a.
|
static
|
b.
|
accessor
|
|
c.
|
class
|
d.
|
mutator
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
147
|
|
26. A(n) ____ method is a method
that creates and initializes class objects.
|
a.
|
constructor
|
b.
|
accessor
|
|
c.
|
non-static
|
d.
|
instance
|
ANSWER:
|
a
|
POINTS:
|
1
|
REFERENCES:
|
155
|
|
27. A unique identifier is most
likely used as a ____ key in a database.
|
a.
|
special
|
b.
|
public
|
|
c.
|
static
|
d.
|
primary
|
ANSWER:
|
d
|
POINTS:
|
1
|
REFERENCES:
|
150
|
|
28. For ease in locating class
methods, many programmers store them in ____ order.
|
a.
|
chronological
|
b.
|
type
|
|
c.
|
alphabetical
|
d.
|
numeric
|
ANSWER:
|
c
|
POINTS:
|
1
|
REFERENCES:
|
151
|
|
29. A(n) ____ constructor is one
that requires no arguments.
|
a.
|
class
|
b.
|
default
|
|
c.
|
explicit
|
d.
|
write
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
159
|
|
30. The name of the ____ is always
the same as the name of the class whose objects it constructs.
|
a.
|
method
|
b.
|
constructor
|
|
c.
|
argument
|
d.
|
variable
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
155
|
|
31. After an object has been
instantiated, its methods can be accessed using the object’s _____, a dot,
and a method call.
|
a.
|
identifier
|
b.
|
class
|
|
c.
|
operator
|
d.
|
output
|
ANSWER:
|
a
|
POINTS:
|
1
|
REFERENCES:
|
155
|
|
32. When an application is run,
the method that must be executed first must be named ____.
|
a.
|
first()
|
b.
|
void()
|
|
c.
|
main()
|
d.
|
final()
|
ANSWER:
|
c
|
POINTS:
|
1
|
REFERENCES:
|
125
|
|
33. ____ parameters are variables
in a method declaration that accept the values from the actual parameters.
|
a.
|
System
|
b.
|
Formal
|
|
c.
|
Public
|
d.
|
Static
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
135
|
|
34. In order to allocate the
needed memory for an object, you must use the ____ operator.
|
a.
|
new
|
b.
|
main
|
|
c.
|
type
|
d.
|
return
|
ANSWER:
|
a
|
POINTS:
|
1
|
REFERENCES:
|
154
|
|
35. Which of the following is NOT
an initial value assigned to an object’s data field by a default constructor?
|
a.
|
numeric fields set to 0
|
b.
|
Boolean fields set to true
|
|
c.
|
character fields set to Unicode ‘\u0000’
|
d.
|
a field of object references set to null
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
159-160
|
|
36. To execute a method, you ____________________
it from another method.
ANSWER:
|
invoke
call
|
POINTS:
|
1
|
REFERENCES:
|
120
|
|
37. Access specifiers are
sometimes called access ____________________.
ANSWER:
|
modifiers
|
POINTS:
|
1
|
REFERENCES:
|
124
|
|
38. Often, programmers list the
____________________ first because it is the first method used when an object
is created.
ANSWER:
|
constructor
|
POINTS:
|
1
|
REFERENCES:
|
160
|
|
39. A(n) ____________________ data
type is a type whose implementation is hidden and accessed through its public
methods.
ANSWER:
|
abstract
|
POINTS:
|
1
|
REFERENCES:
|
163
|
|
40. Normally, you declare
constructors to be ____________________ so that other classes can instantiate
objects that belong to the class.
ANSWER:
|
public
|
POINTS:
|
1
|
REFERENCES:
|
160
|
|
Match each term with the
correct statement below.
a.
|
return statement
|
b.
|
header
|
c.
|
instance variables
|
d.
|
method’s signature
|
e.
|
formal parameters
|
f.
|
static method
|
g.
|
data fields
|
h.
|
parameter type
|
i.
|
class user
|
REFERENCES:
|
136
123
169
134
135
148
130
144
|
|
41. The first line of a method
|
42. The combination of the method
name and the number, types, and order of arguments
|
43. Included within the method
declaration parentheses
|
44. Are called class methods
|
45. Variables in the method
declaration that accept the values from the actual parameters
|
46. Used to return a value back to
the calling method
|
47. Data components of a class
|
48. An application or a class that
instantiates objects of another prewritten class
|
49. Variables you declare within a
class, but outside of any method
|
50. What is a method and how is
one used?
ANSWER:
|
A method is a program module that contains a series of
statements that carry out a task. To execute a method, you invoke or call
it from another method; the calling method makes a method call, which
invokes the called method. Any class can contain an unlimited number of
methods, and each method can be called an unlimited number of times.
|
POINTS:
|
1
|
REFERENCES:
|
120
|
|
51. What are the four components
of a method header?
ANSWER:
|
Optional access specifiers
A return type
An identifier
Parentheses
|
POINTS:
|
1
|
REFERENCES:
|
123
|
|
52. How does the order in which
methods appear in a class affect how the application executes? Please
explain.
ANSWER:
|
The order in which methods appear in a class has no
bearing on the order in which the methods are called or execute. No
matter where you place it, the main() method is always executed first
in any Java application, and it might call any other methods in any order
and any number of times. The order in which you call methods, not
their physical placement, is what makes a difference in how an
application executes.
|
POINTS:
|
1
|
REFERENCES:
|
121
|
|
53. What are the two parts of
every method? Describe them.
ANSWER:
|
A method header—A method’s header provides information
about how other methods can interact with it. A method header is also
called a declaration.
A method body between a pair of curly braces—The method body contains
the statements that carry out the work of the method. A method’s body
is called its implementation. Technically, a method is not required to
contain any statements in its body, but you usually would have no
reason to create an empty method in a class. Sometimes, while
developing a program, the programmer creates an empty method as
a placeholder and fills in the implementation later. An empty method
is called a stub.
|
POINTS:
|
1
|
REFERENCES:
|
123
|
|
54. Describe how you can use
multiple arguments in a method. Provide an example.
ANSWER:
|
You can pass multiple arguments to a method by listing
the arguments within the call to the method and separating them with
commas. When values are passed to the method in a statement such as
the following, the first value passed is referenced as salary within
the method, and the second value passed is referenced as rate:
predictRaiseUsingRate(mySalary, promisedRate);
Arguments to a method must be passed in the correct order.
|
POINTS:
|
1
|
REFERENCES:
|
133
|
|
55. How do you use a value
returned from a method? Provide an example.
ANSWER:
|
If a method returns a value, then when you call the method,
you normally use the returned value, although you are not required to do
so. For example, when you invoke the predictRaise() method, you might want
to assign the returned value (also called the method’s value) to a double
variable named myNewSalary, as in the following statement:
myNewSalary = predictRaise(mySalary);
The predictRaise() method returns a double, so it is appropriate to
assign the method’s returned value to a double variable.
|
POINTS:
|
1
|
REFERENCES:
|
137
|
|
56. Describe instantiation and how
it relates to ‘is-a relationships.’
ANSWER:
|
Everything is an object, and every object is a member of
a more general class. Your desk is a member of the class that includes
all desks, and your pet fish is a member of the class that contains
all fish. These statements represent is-a relationships—that is,
relationships in which the object “is a” concrete example of the
class. The difference between a class and an object parallels the
difference between abstract and concrete. An object is an instantiation of
a class, or one tangible example of a class.
|
POINTS:
|
1
|
REFERENCES:
|
142-143
|
|
57. Does a programmer need to
write every class he or she uses? Why or why not?
ANSWER:
|
The same programmer does not need to write every
class he or she uses. Often, you will write programs that use classes
created by others. For example, many programs you have seen so far in
this book have used the System class. You did not have to create it or
its println() method; both were provided for you by Java’s creators.
Similarly, you might create a class that others will use to instantiate
objects within their own applications.
|
POINTS:
|
1
|
REFERENCES:
|
144
|
|
58. Describe what a public access
class is and when you would use one.
ANSWER:
|
The most liberal form of access is public. The keyword
public is a class modifier. Classes that are public are accessible by
all objects. Public classes also can be extended, or used as a basis
for any other class. Making access public means that if you develop
a good Employee class, and someday you want to develop two classes
that are more specific, SalariedEmployee and HourlyEmployee, then you
do not have to start from scratch.
|
POINTS:
|
1
|
REFERENCES:
|
145
|
|
59. How do you create an object
that is an instance of a class? Provide an example.
ANSWER:
|
A two-step process creates an object that is an instance
of a class. First, you supply a type and an identifier—just as when you
declare any variable—and then you allocate computer memory for that object.
For example, you might define an integer as int someValue; and you might
define an Employee as follows: Employee someEmployee;. In this statement,
someEmployee can be any legal identifier, but objects conventionally start
with a lowercase letter.
|
POINTS:
|
1
|
REFERENCES:
|
154
|
|
60. What is the difference between
a mutator method and an accessor method? Provide an example of each.
ANSWER:
|
Methods that set or change field values are called
mutator methods; methods that retrieve values are called accessor
methods. In Java, mutator methods conventionally start with the prefix
set, and accessor methods conventionally start with the prefix get.
Mutator example:
public void setEmpNum(int emp)
{
empNum = emp;
}
Accessor example:
public int getEmpNum()
{
return empNum;
}
|
POINTS:
|
1
|
REFERENCES:
|
147
|
|
61. Describe fully qualified
identifiers and explain why they are necessary.
ANSWER:
|
A complete name that includes the class is a fully
qualified identifier. If you want to use a method in another class, the
compiler does not recognize the method unless you use the full name. A
fully qualified identifier includes the class time, a dot, and the method
name.
|
POINTS:
|
1
|
REFERENCES:
|
125-126
|
|
62. Explain the purpose of a
return type of a method. Describe the return value of a method that returns
no data.
ANSWER:
|
A return type describes the type of data the method
sends back to its calling method. Not all methods return a value to their
calling methods; a method that returns no data has a return type of void.
|
POINTS:
|
1
|
REFERENCES:
|
124
|
|
63. What are the possible results
if arguments to a method are passed in the wrong order?
ANSWER:
|
If arguments to a method are passed in the wrong order,
the result is one of the following:
If the method can still accept both arguments, the result is a logical
error; that is, the program compiles and executes, but it probably
produces incorrect results.
If the method cannot accept the arguments, passing arguments in the
wrong order constitutes a syntax error, and the program does not
compile.
|
POINTS:
|
1
|
REFERENCES:
|
134
|
|
64. When creating a method that
requires multiple parameters, why would a programmer need to understand a
method’s signature, and why must a method call match the called method’s
signature?
ANSWER:
|
You can write a method so that it takes any number of
parameters in any order. However, when you call a method, the arguments you
send to a method must match in order—both in number and in type—the
parameters listed in the method declaration. A method’s signature is the
combination of the method name and the number, types, and order of
arguments. A method call must match the called method’s signature.
|
POINTS:
|
1
|
REFERENCES:
|
134
|
|
65. public static void
predictRaise(double salary)
{
double newSalary;
final double RAISE_RATE = 1.10;
newSalary = salary * RAISE_RATE;
System.out.println(“Current salary: ” +
salary + ” After raise: ” +
newSalary);
}
In the above code, what are the parameter data type and
parameter identifier? How do you identify each?
ANSWER:
|
When you write the method declaration for a method that
can receive a parameter, you define the optional access specifiers, the
return type for the method, the method name, the parameter type, and a
local name for the parameter. In the method header for predictRaise(), the
parameter double salary within the parentheses indicates that the method
will receive a value of type double, and that within the method, the passed
value will be known as salary.
|
POINTS:
|
1
|
REFERENCES:
|
132
|
|
66.
In the above code, what would happen if the arguments passed
to the method were passed in the wrong order?
ANSWER:
|
Since the two methods are of the same type, there would
be no syntax or compile error, but there would be a logic error and the
program would produce incorrect results. The newAmount value calculated
would produce a result based on rate * (1 + salary) instead of salary * (1
+ rate).
|
POINTS:
|
1
|
REFERENCES:
|
133
|
|
67.
Fill in the blank line in the above code to add a statement
that calls a method named practiceWithCalls that passes a parameter named
testing of type double.
ANSWER:
|
The line of code to call the method would appear as
follows:
practiceWithCalls(double testing);
|
POINTS:
|
1
|
REFERENCES:
|
130
|
|
68. A major advantage of a method
is that it is easily reusable. What does it mean to reuse a method and what
are the advantages of doing so?
ANSWER:
|
After a method is created, you can use it in any
application. You write the method once and then use the method unlimited
times. This saves time in writing code and makes the code easier to manage.
|
POINTS:
|
1
|
REFERENCES:
|
120-121
|
|
69.
Identify and describe the four components that make up the method header
above.
ANSWER:
|
1. Optional access specifier – can be public (most
common), private, protected, or package
2. Return type – describes the type of data the method will send back to
the calling method
3. An identifier – consists of one word with no embedded spaces and cannot
be a Java keyword
4. Parentheses – may contain data to be sent to the method, but may be
empty if no outside data is required
|
POINTS:
|
1
|
REFERENCES:
|
123-125
|
|
70.
In the above code, the calculateBonus() method acts as a
“black box.” What does this mean?
ANSWER:
|
The predictRaise method calls the calculateBonus()
method. However, you do not know how the calculateBonus() method actually
works. You only know that it accepts a double as a parameter (because
newAmount is passed into it) and that it must return either a double or a
type that can automatically be promoted to a double. In this way, the
method acts as a black box.
|
POINTS:
|
1
|
REFERENCES:
|
129,138,142
|
|
71. Write a valid class header
with public access. Assign a valid identifier of your choice. Then write the
body of the class that contains one data field named myPractice with a data
type of double. Be sure to include any necessary curly braces and semicolons.
ANSWER:
|
public class PublicClass (identifier name may vary)
{
private double myPractice;
}
|
POINTS:
|
1
|
REFERENCES:
|
145-146
|
|
72. public int getStudentNum()
{
return studentNum;
}
In the above code, identify if the method is a mutator method
or an accessor method. Describe how the two types of methods differ and how
they are similar.
ANSWER:
|
Methods that set or change field values are called
mutator methods; methods that retrieve
values are called accessor methods. In Java, mutator methods
conventionally start with the
prefix set, and accessor methods conventionally start
with the prefix get. Using these three-letter prefixes with
your method names is not required, but it is conventional.
The method in the above code is an accessor method because it
retrieves studentNum.
|
POINTS:
|
1
|
REFERENCES:
|
147
|
|
73. public Employee()
{
empSalary = 300.00;
}
The above code shows the Employee class constructor. What is
a constructor and how would this default constructor operate?
ANSWER:
|
A constructor establishes an object. A default
constructor is one that requires no arguments. A default constructor
is created automatically by the Java compiler for any class you
create whenever you do not write your own constructor. When the
prewritten, default constructor for the Employee class is called, it
establishes one Employee object with the identifier provided. The
automatically supplied default constructor provides the following specific
initial values to an object’s data fields:
Numeric fields are set to 0 (zero).
Character fields are set to Unicode ‘\u0000’.
Boolean fields are set to false.
Fields that are object references (for example, String fields) are set
to null (or empty).
In this example, a field named empSalary in the Employee object is
assigned a value of 300.00.
|
POINTS:
|
1
|
REFERENCES:
|
159-160
|
|
74. public class Employee
{
private int empNum;
private double empSalary;
public void setEmpNum(int emp)
{
empNum = emp;
}
public void setEmpSalary(double sal)
{
empSalary = sal;
}
}
Given the class defined in the code above, write the Java
statements that will create a new employee instance called employee15 and
assign an empNum of 15 and empSalary of 500.00 to that employee instance.
ANSWER:
|
Employee employee15;
employee15 = new Employee();
employee15.setEmpNum(15);
employee15.setEmpSalary(500.00);
|
POINTS:
|
1
|
REFERENCES:
|
154-155
|
|
Chapter_05_Making_Decisions
True / False
|
1. You write pseudocode in
everyday language, not the syntax used in a programming language.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
246
|
|
2. An alternative to using a
Boolean expression, such as someVariable == 10, is to store the Boolean expression’s
value in a Boolean variable.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
249
|
|
3. When you create a block, you
must place multiple statements within it.
ANSWER:
|
False
|
POINTS:
|
1
|
REFERENCES:
|
255
|
|
4. When you use nested if
statements, you must pay careful attention to placement of any else clauses.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
261
|
|
5. In the switch structure, break
is followed by one of the possible values for the test expression and a
colon.
ANSWER:
|
False
|
POINTS:
|
1
|
REFERENCES:
|
276
|
|
6. Computers contain switches that
are set to on or off.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
247
|
|
7. When writing a statement with
the two-line format, you must be sure to type a semicolon at the end of the
first line in order to ensure accurate results.
ANSWER:
|
False
|
POINTS:
|
1
|
REFERENCES:
|
249
|
|
8. Although it is possible to
block statements that depend on an if, you cannot likewise block statements
that depend on an else.
ANSWER:
|
False
|
POINTS:
|
1
|
REFERENCES:
|
257
|
|
9. Although not required, it is
common procedure to align the keyword if with the keyword else.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
251-252
|
|
10. You use the NOT operator,
which is written as the exclamation point (!), to negate the result of any
Boolean expression.
ANSWER:
|
True
|
POINTS:
|
1
|
REFERENCES:
|
281
|
|
11. A ____ consists of written
steps in diagram form, as a series of shapes connected by arrows.
|
a.
|
pseudocode chart
|
b.
|
flowchart
|
|
c.
|
sequence structure
|
d.
|
decision structure
|
ANSWER:
|
b
|
POINTS:
|
1
|
REFERENCES:
|
246
|
|
12. A logical structure called
a(n) ____ structure
is when one step follows another unconditionally.
|
a.
|
straight
|
b.
|
decision
|
|
c.
|
sequence
|
d.
|
unconditional
|
ANSWER:
|
c
|
POINTS:
|
1
|
REFERENCES:
|
246
|
|
13. The simplest statement you can
use to make a decision is the ____ statement.
|
a.
|
this
|
b.
|
Boolean
|
|
c.
|
true false
|
d.
|
if
|
ANSWER:
|
d
|
POINTS:
|
1
|
REFERENCES:
|
248
|
|
14. When an expression containing
a ____ is part of an if statement, the assignment is illegal.
|
a.
|
single equal sign
|
b.
|
greater than sign
|
|
c.
|
double equal sign
|
d.
|
Boolean value
|
ANSWER:
|
a
|
POINTS:
|
1
|
REFERENCES:
|
|
|
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