Fundamentals of Solid Modeling and Graphics Communication 7Th Edition By Gary Bertoline – Test Bank

 

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Sample Test

Chapter 03 Problems: Sketching and Basic Geometry DefinitioKEY

 

1.   Which coordinate system uses two angles and one distance?

 

1.   World

2.   Spherical

3.   Local

4.   Cylindrical

 

Accessibility: Keyboard Navigation
Section: 03.10 Coordinate Space

2.   Which coordinate system uses two distances and one angle?

 

1.   World

2.   Spherical

3.   Local

4.   Cylindrical

 

Accessibility: Keyboard Navigation
Section: 03.10 Coordinate Space

3.   If you are going to create a tangent arc between two arcs that cannot intersect, to find the center of the tangent arc you must set your compass to a radius that is

 

1.   the existing arc radius minus the tangent arc radius.

2.   centered at the tangent point of the new arc and the existing arc.

3.   the existing arc radius plus the tangent arc radius.

4.   the sum of the two existing arc radii.

 

Accessibility: Keyboard Navigation
Section: 03.12 Points, Lines, Circles, and Arcs

4.   ________ do not define a plane.

 

1.   Two parallel lines

2.   Three points

3.   Two skew lines

4.   A line and a point

 

Accessibility: Keyboard Navigation
Section: 03.17 Planes

5.   A(n) ________ subtends an angle which is greater than that of a semicircle.

 

1.   quadrant

2.   segment

3.   secant

4.   major arc

 

Accessibility: Keyboard Navigation
Section: 03.12 Points, Lines, Circles, and Arcs

6.   What type of curve is created by the intersection of a plane parallel to the side of cone?

 

1.   Parabola

2.   Hyperbola

3.   Ellipse

4.   Roulette

 

Accessibility: Keyboard Navigation
Section: 03.13 Conic Curves

7.   A(n) ________ is created by the motion of a point on a circle as the circle rolled along a straight line.

 

1.   Epicycloid

2.   Hyperbola

3.   Cycloid

4.   Spiral

 

Accessibility: Keyboard Navigation
Section: 03.13 Conic Curves

8.   When making a pipe with a ruled surface, the _________ determines whether the pipe is straight or curved.

 

1.   Generator

2.   Generatrix

3.   Cutting plane

4.   Directrix

 

Accessibility: Keyboard Navigation
Section: 03.13 Conic Curves

9.   The path that a generatrix follows is called the

 

1.   parabola.

2.   b-spline.

3.   ruler.

4.   directrix.

 

Accessibility: Keyboard Navigation
Section: 03.13 Conic Curves

10.                Another name for a cube is a

 

1.   hexahedron.

2.   tetrahedron.

3.   isocohedron.

4.   octahedron.

 

Accessibility: Keyboard Navigation
Section: 03.18 Surfaces

11.                A(n) ________ cone has two planar surfaces parallel to each other.

 

1.   truncated

2.   frustrum

3.   right

4.   oblique

 

Accessibility: Keyboard Navigation
Section: 03.18 Surfaces

12.                Which type of surface model construction use a series of directix curves to define a surface?

 

1.   Sweeping

2.   Lofting

3.   NURBS

4.   Revolving

 

Accessibility: Keyboard Navigation
Section: 03.19 3D Modeling Elements

13.                The axes of a Cartesian coordinate system are always mutually perpendicular.

TRUE

 

Accessibility: Keyboard Navigation
Section: 03.10 Coordinate Space

14.                Spherical coordinates are specified by one angle and one length.

FALSE

 

Accessibility: Keyboard Navigation
Section: 03.10 Coordinate Space

15.                According to the right-hand rule, if the X-axis is pointing directly at you, positive rotation about the X-axis would be in the clockwise direction.

FALSE

 

Accessibility: Keyboard Navigation
Section: 03.10 Coordinate Space

16.                A point in space is approximately 1/8 of an inch across.

FALSE

 

Accessibility: Keyboard Navigation
Section: 03.12 Points, Lines, Circles, and Arcs

17.                Parallel lines meet at the horizon.

 

FALSE

 

Accessibility: Keyboard Navigation
Section: 03.12 Points, Lines, Circles, and Arcs

18.                Skew lines lie in the same plane.

FALSE

 

Accessibility: Keyboard Navigation
Section: 03.12 Points, Lines, Circles, and Arcs

19.                Eccentric circles have different center points.

TRUE

 

Accessibility: Keyboard Navigation
Section: 03.12 Points, Lines, Circles, and Arcs

20.                The straight edge of a circle segment does not pass through the circle center.

TRUE

 

Accessibility: Keyboard Navigation
Section: 03.12 Points, Lines, Circles, and Arcs

21.                A circle circumscribed on a hexagon has an area greater than that of the hexagon.

TRUE

 

Accessibility: Keyboard Navigation
Section: 03.12 Points, Lines, Circles, and Arcs

22.                An obtuse angle is an angle less than 90 degrees.

FALSE

 

Accessibility: Keyboard Navigation
Section: 03.16 Angles

23.                A sphere is an example of a single-curved surface.

FALSE

 

Accessibility: Keyboard Navigation
Section: 03.18 Surfaces

24.                Planes are always unbounded and infinite.

FALSE

 

Accessibility: Keyboard Navigation
Section: 03.17 Planes

25.                The four sides of a rhomboid are not equal length.

TRUE

 

Accessibility: Keyboard Navigation
Section: 03.17 Planes

26.                When the size of a hexagon is specified across the flats, the hexagon is constructed by inscribing it in a circle.

TRUE

 

Accessibility: Keyboard Navigation
Section: 03.17 Planes

 

 

Chapter 03 Problems: Sketching and Basic Geometry DefinitioSummary

Category

# of Questions

Accessibility: Keyboard Navigation

26

Section: 03.10 Coordinate Space

5

Section: 03.12 Points, Lines, Circles, and Arcs

8

Section: 03.13 Conic Curves

4

Section: 03.16 Angles

1

Section: 03.17 Planes

4

Section: 03.18 Surfaces

3

Section: 03.19 3D Modeling Elements

1

 

Chapter 05 Problems: Introduction to Assembly Modeling KEY

 

1.   When constructing an assembly model using 3D solid modeling software, the assembly model normally begins with

 

1.   a feature.

2.   an instance.

3.   a sub component.

4.   a base component.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

2.   In solid modeling software, defining the geometric relations between components in a 3D assembly model is primarily done with ____________ tools.

 

1.   feature and coordinate plane

2.   mate and align

3.   instance and component

4.   parallel and perpendicular

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

3.   A(n) ______________ in an assembly defines surface coplanar with the direction vector opposing each other.

 

1.   mate

2.   offset

3.   align

4.   integrate

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

4.   When constructing an assembly model using 3D solid modeling software, the assembly model begins with bringing in

 

1.   a feature.

2.   an instance.

3.   a sub component.

4.   a base component.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

5.   In solid modeling software, defining the geometric relations between components in a 3D assembly model is done primarily with _______ and  ________ tools.

 

1.   feature, coordinate plane

2.   mate, align

3.   instance, component

4.   parallel, perpendicular

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

6.   When the same part file is brought into an assembly model more than once, it is referred to as

 

1.   an instance.

2.   a sub file.

3.   a sub component.

4.   a base component.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

7.   When a fully free, or unconstrained, 3D part file is merged into an assembly model it will have

 

1.   two degrees of freedom.

2.   three degrees of freedom.

3.   six degrees of freedom.

4.   zero degrees of freedom.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

8.   Having the model components move away from each other along the lines of geometric constraints applied in the assembly model is a useful way to create

 

1.   an exploded view.

2.   a top-down view.

3.   a trimetric view.

4.   a perspective view.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

9.   In an assembly model, a part that has zero degrees of freedom relative to other parts is considered to be

 

1.   floating.

2.   aligned.

3.   fixed.

4.   co-planar.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

10.                In building an assembly model, individual part files that are brought into the assembly are called

 

1.   instances.

2.   components.

3.   sub files.

4.   mates.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

11.                When multiple copies of the same part file are brought into an assembly model, they are referred to as

 

1.   instances.

2.   mates.

3.   standard parts.

4.   links.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

12.                Modification of dimensional constraints and performing geometry removal within the assembly modeler, where the final geometry of the part models has not been defined before bringing them into the assembly model, is an example of

 

1.   bottom-up design.

2.   lateral design.

3.   top-down design.

4.   conceptual design.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

13.                The two most commonly used basic tools used to define geometric relationships between parts when placed into an assembly model are

 

1.   tangency and perpendicularity.

2.   mate and align.

3.   edge and axis.

4.   angles and surfaces.

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

14.                A fully constrained component in a 3D assembly model in CAD has zero degrees of freedom.

TRUE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

15.                It is possible to use both global and local coordinate systems to orient and locate components in a 3D assembly model.

TRUE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

16.                A 3D sub-assembly model can contain only one part file when merged or loaded into another assembly model.

FALSE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

17.                A 3D solid part whose geometry must be fully defined before it is merged into an assembly model is an example of top-down modeling.

FALSE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

18.                If an assembly model is going to be used in kinematic or dynamic analysis, then all components must have six degrees of freedom.

FALSE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

19.                Construction of a 3D assembly model normally begins with bringing in a base component.

TRUE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

20.                Instancing of components does not appreciably to the size of the assembly model since all instances refer back to the same part file.

TRUE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

21.                In an assembly model, a component can be either a single part file or a sub-assembly file consisting of its own components.

TRUE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

22.                Parallelism and tangency are the most commonly used constraints when creating an assembly.

FALSE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

23.                In a 3D assembly model, incoming 3D components have six degrees of freedom:  three rotational and three linear.

TRUE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

24.                It is not possible to use construction geometry in a 3D assembly model.

FALSE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

25.                The offset constraint modifier is used to vary the spacing between components in a 3D assembly model.

TRUE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

26.                In an assembly model, there is a constraint for aligning the central axis of a hole with the central axis of a shaft.

 

TRUE

 

Accessibility: Keyboard Navigation
Section: 05.01 Assembly Modeling

 

 

Chapter 05 Problems: Introduction to Assembly Modeling Summary

Category

# of Questions

Accessibility: Keyboard Navigation

26

Section: 05.01 Assembly Modeling

26

 

 

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